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- // generated file - max export plugin
- // origin: ODESphere.max
-
- Shader()
- {
- sortweight("foreground")
- Nolightmaps()
- Pass()
- {
- tmu()
- {
- Texture()
- {
- Image("ODEHull.dds")
- LODBias(-0.5)
- }
- Alphaop("arg2", "texture", "tfactor", "current")
- }
- tfactor(1,1,1,0.25)
-
- BlendFunc("src_alpha", "inv_src_alpha")
- DepthFunc("lequal", 0)
- }
- Cull("cw")
- }
-
-
-